Mixed reality apps: UI & UX design examples
15 mixed reality apps on Meta Quest documented in PinVerse, with 226 public screens across 40 user flows. 7 of them also support virtual reality.
Apps
- Open Brush - 3D Painting18 flows · 61 screens
- First Hand5 flows · 22 screens
- Funfitland4 flows · 24 screens
- Anatomy X3 flows · 17 screens
- Crafting Crimes2 flows · 20 screens
- AMAZE VR Concerts2 flows · 11 screens
- PUNCH FIT2 flows · 11 screens
- TraceARtist1 flow · 14 screens
- SeeSignal Demo1 flow · 11 screens
- Space Explorers Ultimate Edition1 flow · 9 screens
- Photon Immersive Media1 flow · 5 screens
- Reality Ruler6 screens
- FLOAT5 screens
- Hello, Dot5 screens
- Youtube5 screens
User flows to start with
- Core Episode Experience — Crafting Crimes11 screens
- First-Time User Experience — SeeSignal Demo11 screens
- Browse Categories — TraceARtist8 screens
- Content Preview & Selection — AMAZE VR Concerts6 screens
- Quiz — Anatomy X6 screens
- Browse Categories — Funfitland6 screens
- Navigation — PUNCH FIT6 screens
- Gameplay Challenge (2 of 3) — First Hand5 screens
- Browse Categories — Open Brush - 3D Painting5 screens
- Tab Navigation — Photon Immersive Media5 screens
- First-Time User Experience — Space Explorers Ultimate Edition4 screens
Common interaction patterns
- Controller Input (9 apps)
- Floating Panels (9 apps)
- Grab & Move (8 apps)
- Hand Tracking (7 apps)
- Modal (7 apps)
- Object Interaction (7 apps)
- Media Viewer (4 apps)
- Popover (4 apps)
- Tabs (4 apps)
- Tap / Select (3 apps)